![]() ![]() It’s a straightforward and sometimes flat action game with unintrusive platforming sections that rouse a little extra movement. This cavalcade of ultra-violence was created by Stian Berge using the game creation tool Multimedia Fusion – and, apparently, using his mouth for the sound effects. Standing in your way are hundreds of weird fucked-up monsters, winged demons, malevolent trees, and assorted supernatural forces of nature. Capcom’s game, though, doesn’t play a MIDI of Blue Öyster Cult’s “(Don’t Fear) The Reaper” on the title screen.Īfter a long-winded backstory about a damsel-in-distress who can save the world with magic, the game puts you on a journey through the woods, up a mountain, and into the Forgotten Castle of Terror. ![]() ![]() Both start with an armored knight fighting through a graveyard of the undead to rescue a princess. It draws blatantly from Capcom’s Ghosts ‘n Goblins arcade game series. The incredibly titled Hell Creatures Rotten Corpse is a gruesome game, a slobbering mutant of a game, with a bestiary that seems to have crawled out of an irradiated Hot Topic. If you must play Hell Creatures Rotten Corpse for one reason, do it for the enemy designs. ![]()
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